Toy Submarine Artifact — Where It Hides in Point Nemo
The Point Nemo artifact most players ask about on the Steam forum — small, tucked into the coral-shelf alcove just past the Sextant.
▶ TL;DR
The Toy Submarine is the third and final Point Nemo artifact, sitting roughly twenty seconds past the Sextant. MrLeLedg picks it up at 3:49 and the segment is done by 4:03. This is the one Steam players keep losing — two separate forum posts on 2026-05-29 alone asked for the 'final / last' Point Nemo artifact, both of them looking for this. The trick is that it sits inside a small coral-shelf alcove, easy to drift past on a fast descent.
◇ Step-by-step pickup
Bank the Sextant first (3:27 in the video).
The Toy Submarine is twenty seconds deeper than the Sextant, on the same descending column. If your line snaps fighting a fish below this point, the Sextant is at least safe in your inventory. Reverse the order and a single bad run can lose you both.
Continue descent until you see the twin coral pillars.
After the Sextant alcove the corridor opens out into a wider chamber framed by two stalk-like coral pillars on the left wall. This is your visual confirmation — the Toy Submarine is in the alcove just past them on the right.
Drift right and look for the blue-lit hollow.
The alcove is small — about a fifth of the screen width — and lit slightly bluer than the surrounding rock. If you can see a faint glow against the right wall, you are aimed at it. If everything is uniformly dark, you have drifted too far down.
Lower the hook into the alcove's bottom-right corner.
The Toy Submarine sprite is small — easy to miss visually until your hook is right on top of it. Aim for the bottom-right of the alcove specifically; that's where the collision box sits.
Touch and confirm.
Pickup is instant once the hook contacts the artifact. The 'Artifact Discovered' banner fires. The cosmetics + Stage 4 Secrets counter both tick up.
Retract (R) all the way to the surface.
Unlike the Sphere, the Toy Submarine has to be banked at the surface to count. Don't snap your line on the way up — and don't stop to fight a tough fish, the artifact is more valuable than any single catch.
◐ Walkthrough Keyframes





✦ Tips
- If you've never seen the twin coral pillars, you haven't descended far enough — the Toy Submarine alcove is past the Sextant, not before it.
- The fish layer on the ascent is dense. Holding L (mouse-lock) makes resurfacing with the artifact much easier than free-drifting through it.
- If you only have one Point Nemo run in you, save it for the Toy Submarine — the Sextant and Sphere are easy to grab in subsequent runs, but this is the one most players need a guide for.
⚠ Warnings
- Forum posters often confuse this with the Sextant alcove (which is the second artifact). The Sextant alcove is on the LEFT of the corridor; the Toy Submarine alcove is on the RIGHT, twenty seconds deeper.
- Snap your line on the way up and the Toy Submarine resets to its spawn — you keep the run but the achievement does not register until you successfully bank it.
- Do not try to scale or sell the Toy Submarine. It is not a fish. Players have reported wasting an entire scaling minigame attempt on artifacts.
⌕ Common Questions
I see the Sextant but the Toy Submarine alcove never appears.
My fishing line keeps snapping before I reach the alcove.
I picked up the Toy Submarine but the achievement didn't unlock.
★ What you get
- Completion
- Completes the Point Nemo 100% Secrets achievement (all 3 artifacts + all messages).
- Endgame impact
- Required for the full Stage 4 ending sequence. Without this artifact, the cutscene path stays locked even if the Sphere and Sextant are banked.
- Sells for
- Toy Submarine cannot be sold. Artifacts exist for lore and 100% completion only.
✎ What Players Are Asking
Real questions from Steam Community discussions, archived as they appeared.
“Final artifact in Point Nemo”
Why this matters: Posted within hours of the game's launch. The 'final' the poster is looking for is this artifact — not the Sextant, which is the middle one.
“Last Artifact (Point Nemo)”
Why this matters: Same question, different poster, same morning. Two separate Steam threads asking for this artifact within five hours is the highest-density Point Nemo question in the launch window.
⌬ Related Secrets
Why a toy ends up in the deepest dump on Earth
Point Nemo's real-world reputation as the spacecraft graveyard hides a stranger truth: it also collects ordinary garbage. The South Pacific Gyre carries plastic from every continent into the same loose spiral around this dead spot, and ocean researchers regularly pull up children's toys decades old. A 2014 expedition logged a vintage tin submarine inside the gyre — exactly the kind of object the game's Toy Submarine artifact is referencing. It is, in a literal sense, the most ordinary thing in Stage 4: a kid's plaything that ended up further from land than any astronaut has ever been from Earth.